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Tale of wuxia golden silk armor
Tale of wuxia golden silk armor




tale of wuxia golden silk armor
  1. #Tale of wuxia golden silk armor how to
  2. #Tale of wuxia golden silk armor tv
tale of wuxia golden silk armor

I’m not promising that Art of Wuxia will be the ultimate wuxia RPG for everyone. From Wuxia Edge Website,, Click for Animation They see things in movies and then try to pull them off in the game.

#Tale of wuxia golden silk armor tv

But still…if you like the tropes of wuxia, and your game supports the wuxia style with ease and gets out of the way and your players are smiling and really getting into their characters I think you have found your fun.ĭesign Guideline: Unofficial Litmus When watching wuxia movies or tv shows or reading wuxia books I constantly ask myself, “can Art of Wuxia do that?” Actually, now my play test group players are doing that. No group of people can agree about whether everything is fun. And if something isn’t fun, it is dropped. If it is part of the other guidelines, of course we try to make it work but ultimately no one wants to play a game that isn’t fun. I have no qualms about throwing out pages of hard work if it doesn’t contribute to fun at the table. If these things aren’t fun, there isn’t any point to playing.

tale of wuxia golden silk armor

Art of Wuxia is about wuxia and that means great action and drama. This has been the most important guideline of them all. This guideline is really the ultimate arbiter of what goes in the game and what stays. These last two guidelines don’t really fit in any category but they have shaped every aspect of Art of Wuxia.ĭesign Guideline: If it isn’t fun, get rid of it. THE META GUIDELINES From Burning of the Red Lotus Temple The creatures and sample setting provide many adventure hooks for integrating them in play. Truly evil spirits become demons and are consumed by their hungers. Most creatures encountered in Art of Wuxia are either normal animals or some sort of spirit. Ghost stories and plots around evil spirits or sorcerers summoning demons show up in many wuxia tales. Bad guys should be knocked off balconies and there should be sword fights on rooftops or atop torii gates.ĭesign Guideline: There should be demons & spirits. Players love the tactical options it provides and GMs are encouraged to make their battle encounters three dimensional. In Art of Wuxia lightness is a chi ability granted early on by internal kung fu styles and later on in external kung fu styles. And highflying action in wuxia comes from lightness skills. Wuxia wouldn’t be wuxia without highflying action. I’ll talk more about that another time.ĭesign Guideline: Lightness skills should enable huge leaps and running or skipping across water. Sworn brothers/sisters can even share their Chi pool. Chi can be used to heal someone, expel a poison, add extra effort to actions, leap over walls and more. Most everything chi is shown to be able to do in wuxia stories is possible in Art of Wuxia. Chi act a bit like hero points in other games but are designed to enforce the tropes of the genre. Chi is absolutely an essential element of wuxia stories. They can also be dropped if you are looking for less magic in your game.ĭesign Guideline: Chi should be baked into the system. These skills add a lot to the flavor of Art of Wuxia. The mystic is like a detective for the occult, sensing aura’s, evil and even areas of chi. A diviner can see the future and it has been a real hit with play testers. Two new skills are added to Art of Wuxia that specifically address wuxia mysticsm, the Diviner and the Mystic. Alchemical items are right in the Equipment lists to purchase and the rules on spell acquisition altered so that finding old magic tombs becomes very desirable thus promoting exploration into dangerous old trap filled tombs of ancient evil sorcerers. Genre examples are given wherever possible so players and GMs have ideas to work with. For Art of Wuxia, some spells were dropped and others added and a few altered to fit the genre. BareBones Fantasy already has an excellent magic system. We want to give you the tools you need to play the type of wuxia you want to play which means providing lots of options.ĭesign Guideline: Magic should integrate.

#Tale of wuxia golden silk armor how to

Art of Wuxia has magic in it at about the same level as BareBones Fantasy (typical fantasy RPG fare) but there are notes in the GM section showing how to add more fantasy and magic or remove it entirely. There are many sub genres, some that don’t have any magic at all and others where nearly everyone has mystical powers such as magic or chi. The next few articles will cover this list and explain why I feel each of these guidelines was important for Art of Wuxia. My rule is that the list must absolutely be followed to keep the design of the game focused on its most important parts. Before every writing session and play test session, I take that list out and read it. Before beginning work on Art of Wuxia I developed a list of things that I wanted out of the game.






Tale of wuxia golden silk armor